🛡️Classes & Kingdoms
The core strategy behind Project: Arena is built upon the concept of Classes and Kingdoms. The following will explain each of their unique abilities and the bonuses they confer.
Class & Kingdoms bonuses are activated for having a certain number of unique units for a given Class or Kingdom. Heroes have one Class or Kingdom, whereas Units have both a Class and Kingdom.
Note: Explicit values for bonuses are omitted due to the frequent nature of value changes.
Classes
⚔️ Warrior
Highest damage dealer
High HP
Bonuses
2/3/4: Increased Dmg Dealt
4: Warriors hit an additional target at lower Power
🛡️ Tank
Highest HP
Bonuses
2/3/4: Increased Dmg Resist
4: Tanks gain Ranged Dmg Resist, Taunt Ranged Atks (6s)
🏹 Archer
Longest range
High crit chance
Synergy Bonuses
2/3/4: Increased Crit Bonus
4: Archers have a chance to inflict Immobilize
✨ Mage
Splash damage dealer (damages 3 total nearby targets)
Bonuses
2/3/4: Increased Hero Mana on Atk
4: Mage Splash Dmg hits an additional target
🗡️ Rogue
High crit chance
Teleports 4 rows up at Start of Battle
Elusive (become lowest target priority, 3s)
Bonuses
2/3/4: Increased Atk Spd
4: Rogue Elusive extended from 3s to 6s
❤️🩹 Healer
Heals nearby ally near attack target
Heals adjacent allies
Bonuses
2/3/4: Increased Healing Received
4: Atk now heals 2 allies at lower Power
Kingdoms
🐦 Avian
Soar together and gain bonuses by stacking Avian next to one another!
Elite Units
Scholar (Rare Mage): Grants nearby allies with ranged defense
Genius (Rare Archer): Atks afflict Damage Taken up
Peregrine (Epic Rogue): Every KO, gain Elusive (3s, 6s CD)
Bonus: "Flock Together"
3/5/7: Gain Atk Speed & Dodge for each adjacent Avian
5/7: Gain Dmg Dealt bonus for each adjacent Avian
7: Gain bonus Crit Chance & Bonus for each adjacent Avian
🐱 Feline
Dodge & strike your foes with Feline reflexes!
Elite Units
Hunter (Rare Archer): Sleeps an enemy at start of battle
Trickster (Rare Rogue): Summons Shadow clone of itself
Fencer (Epic Warrior): On Dodge, attacks a nearby enemy
Bonus: "Lucky Cat"
3/5/7: Gain Dodge
3: On Dodge, Gain Bonus Dmg Dealt briefly
5: On Dodge, Gain Bonus Dmg Dealt & Crit Chance briefly
7: On Dodge, Gain Bonus Dmg Dealt, Crit Chance & Dmg Resist briefly
💚 Goblin
Overpowers enemies with crits when you save up Gold!
Elite Units
Smuggler (Rare Rogue): Bonus Crit Chance for each Gold banked
Tosser (Rare Archer): Tosses Goblins
King (Epic Tank): Heals on Critical Hits
Bonus: "Gold is Good"
3: +1 Gold Income, Increased Crit Chance & Bonus
5/7: If 3+/5+ Gold is Saved, Increased Crit Chance & Bonus
🌋 Magma
Melt your enemies with devastating magma!
Elite Units
Barbarian (Rare Warrior): Self-heal and Atk bonus for each KO
Warbeast (Rare Tank): Splash Dmg when KO'd
Firebreather (Epic Mage): Gains Dmg Dealt bonus every 3s
Bonus: "The Floor is Lava"
3/5/7: Magma units drop Magma after 2s
Magma deals 8 dmg every 2s to non-Magma units
Magma has a chance to spread every 2s
3/5/7: Magma Atks afflict Healing Reduced
5/7: Magma Atks afflict Damage every 2s
🐵 Monkey
Go Bananas and knock down your opponents with super speed!
Elite Units
Mercenary (Rare Warrior): Afflicts dmg dealt down to nearby enemies
Kong (Rare Tank): Ranged attack, knockback
Shaman (Epic Healer): Buffs current row with atk speed
Bonus: "Go Bananas!"
3/5/7: 1/2/4 Monkeys get Bananas! (bonus move & attack speed)
❄️ Polar
Debilitates enemies with the arctic cold!
Elite Units
Frostweaver (Rare Mage): Afflicts AoE slow movement
Slinger (Rare Archer): Fast attacks at lower Power
Yeti (Epic Tank): Splash Knockback, slower attacks at higher Power
Bonus: "Arctic Touch"
3: Polar Atks afflict Chilled (reduce enemy Atk Spd)
5: Polar Atks afflict Chilled (reduce enemy Atk Spd) and Frozen (stunned) vs. Chilled enemies
7: Polar Atks afflict Chilled (reduce enemy Atk Spd), Frozen (stun) vs. Chilled enemies, and Frozen enemies deal Splash Dmg when KO'd or Frozen wears off
⚙️ Steampunk
Bar your enemy's way with powerful barricades!
Elite Units
Forgemaster (Rare Warrior): Buffs row with Dmg Resist vs. Melee
Enchanter (Rare Healer): Buffs nearby allies with bonus HP
Sniper (Epic Archer): High power & crit chance but slower
Bonus: "Hold Down the Fort"
3/5/7: Steampunk Ranged Units gain +2 Range
3/5/7: Place Steampunk Barricades (blocks enemies & deals damage)
3/5/7: Barricades buff nearby Steampunk units with Dodge
7: Barricades deal Knockback
🌲 Sylvan
Wear down your enemies with reflective damage and healing!
Elite Units
Dryad (Rare Healer): Charms a non-Hero enemy for a short duration
Treant (Rare Tank): Bonus HP, slower movement
Pathfinder (Epic Rogue): Immobilizes a random Melee enemy every several seconds
Bonus: "Thorns for Days"
3/5/7: Reflect damage vs. Melee units
5/7: Recover HP every 2s
💀 Undead
Overwhelms enemies with a hoard of skeletons!
Elite Units
Lich (Rare Mage): Gains life on hit
Necromancer (Rare Healer): Summons Skeletons
Lord (Epic Warrior): Summons Skeletons when dealing KOs
Bonus: "Army of Bones"
3/5: Summons Skeletons
7: Place Undead Dragon
5/7: Summons gain Atk Power
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